Mystery Flavors: New Product or Sales Promotion?

Many snack and beverage brands now introduce short-term mystery flavors of their products which are often tied to contests and social media engagement. This mini case looks at “What The Fanta” and asks students what the brand is trying to achieve, brand risk, and whether it is a new product or simply a sales promotion campaign?

Mystery Flavors: New Product or Sales Promotion? Review the Teaching Activity

Coca-Cola Launches a New Flavor Designed by AI

In this mini-case study, students review the launch of Coca-Cola’s Y3000 limited edition flavor – which was co-created by AI. Is this a good strategic move for Coke or are they putting their brand at risk? Given that AI is now here to stay, this case study gives an insight on how AI might be used in the new product development process.

Coca-Cola Launches a New Flavor Designed by AI Review the Teaching Activity

Do We Need Qualitative or Quantitative Marketing Research?

In this task, students are presented with five different marketing problems for businesses operating in various industries. Students need to identify whether the firm would be best informed by using qualitative or quantitative marketing research. This is an ideal exercise to help understand how different types of research tools can deliver different information.

Do We Need Qualitative or Quantitative Marketing Research? Review the Teaching Activity

Marketing Ethics Debate Topics

This activity is a variation of the Marketing Ethics Game (also available of Great Ideas). But instead of a game, students review, discuss, and debate the 10 ethical and social dilemmas. In this situations, students will need to trade-off profits for ethical behavior, the customer experience, and staff satisfaction. Great for in-class discussions and debates.

Marketing Ethics Debate Topics Review the Teaching Activity

Marketing Ethics Game

This is a points-based game built around 10 ethical and social dilemmas (trade-offs). In each round, students need to make a strategic decision that will add/remove points for profits, customer satisfaction, staff satisfaction, and ethical behavior. But what is more important to your students – profit maximization or running a well-balanced business? Designed as a game to make ethical decisions fun, enjoyable, and more real-world based. Note: Scoring system updated in 2024.

Marketing Ethics Game Review the Teaching Activity

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